1 year ago

#GJAsks

For 2025, I'm most excited to play... my own future games! I'm working on 2nd demo of Fire Leaf Water and would be making games for game jams also .

So I'll be excited to play them .




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#Devruary

There are many games which inspired me to make my own games. The biggest inspiration is Contra Hardcorps.

#GJAsks

I've spent most of my time playing and working on Krago's Kuest, my latest game. It's a short metroidvania about a crab wanting to get a rare fruit.

It's completed and can be found here:

https://darkbloodbane.itch.io/krago

#Devruary

My favorite part of game dev is boss design. Fighting enemies is fun but fighting bosses is even more fun. Turns out designing bosses is fun also. There are many patterns and styles to apply.

A new batch of screenshots is ready for Thursday's Harpies Update. Here's a little sneak peek at the new Manufactory building.

#Devruary

I make games because I love playing games and I'd like to make my own. And I have made many games since I've started my game dev journey.

A little peek inside the music of Belle Boomerang.

#Devruary

I'm using OpenBoR engine for my games. It's engine mainly to make Beatm ups but it could be customized to create platformers, shmups, metroidvanias, action RPG and 1vs1 fighting game.

My game for Solo Dev Jam 5 has been shaping up nicely with levels, enemies and abilities.

Here are more early shots from the game:

Hate me

My game for Solo Dev Jam 5 has been shaping up nicely with levels, enemies and abilities.

Here are more early shots from the game: