9 months ago

#GJAsks

I wish the cancelled Sonic Chronicles 2 had been released. The first game ended on a huge cliffhanger, and we never got closure on the story. It had so much potential to expand Sonic’s RPG universe.




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Bad habits? None yet! 🌀 Starting on Pocket Code meant I was always learning. I’m focused on forming good habits like staying consistent and taking feedback rather than looking back. Every line of code is still a new lesson! #Sonic #Devruary #SEGA

My best dev habit? Playing other #Sonic fangames. It helps me see what works, find fresh ideas, and keeps me inspired to keep building.

Speaking of fangames, go play Sonic J by @jtn00b

Available on Android/PC!

#Devruary #SonicTheHedgehog #SonicBlastYT

(SPOILER IN ARTICLE, ig.)

Anyways, i hope you like it

Making character movement and the HUD took way longer than I thought doing that in Pocket Code for Sonic 3 Mobile back when I started, it was a huge challenge without a PC.

#Sonic #Devruary #SonicTheHedgehog #SEGA #SonicBlastYT

What if Sonic.exe was Sega official:

My favorite part of gamedev is playing them. Nothing beats the feeling of finally testing a level and seeing the #Sonic physics click into place. Specially with Sonic J by @jtn00b , It makes the work worth it! Thanks Jean!

#Devruary #SonicJ #SEGA

For my current game, I've moved from Pocket Code to GameMaker Studio. It was a great place to start on my phone, but GMS gives me the power I need to really nail those #Sonic physics and speed thanks to help from others Devs too. #Devruary

Tangle and Whisper finally have voices

and they are PERFECT

#SonicTheHedgehog