glitch dungeon crystal devlog #1
glitch dungeon crystal devlog #1: in which i talk about my development set up kinda http://tmblr.co/ZQt3Cr1pGshGa
Next up
I have been experimenting with screen reader shaders to create glitchy effects in Godot! This one adapted from https://godotshaders.com/shader/glitch-effect-shader/
PRESS UP TO JUMP
glitches are not good for your health
just keep holding jump!!
intro room for the feather glitch/spell.
I have been working hard to polish the look & feel of the game! I am shooting to release in 2022!
gamedev pro-tip: keep bugs in your game that end up being weird and cool
the broom can sweep away glitch tiles, but I forgot to remove them from the cache, so changing glitch spells just brings them back!
enjoy the lovely chain reaction effect in a gif..
working on the player sprite and coding up the animations for Glitch Dungeon Crystal!
she looks a little bit like a banana slug when she walks..
The Grandma is finally here!!!!
so... there's a new DEMO/alpha build of the game available for download...!! https://gamejolt.com/games/glitchdungeoncrystal/638825
much work has been happening... a demo is imminent!!!! (within the next month or so) lots more updates on https://twitter.com/jakeonaut
7 comments