much work has been happening... a demo is imminent!!!! (within the next month or so)
lots more updates on https://twitter.com/jakeonaut
Next up
stop talking to me!!!!
if global.activeInteractor == null:
global.activeInteractor = textBox
textBox.interact()
I have been experimenting with screen reader shaders to create glitchy effects in Godot! This one adapted from https://godotshaders.com/shader/glitch-effect-shader/
just keep holding jump!!
intro room for the feather glitch/spell.
I have been working hard to polish the look & feel of the game! I am shooting to release in 2022!
Play @pm-studios
' Bandit Trap Open Beta!
Grab your rocket chairs, vacuums, and toilet tornadoes! Report one more time for our final beta! Live through March 23rd 6 am CET.
Complete quests based on the game!
Play the beta: https://bit.ly/BanditTrapBeta
Hey everyone!! It's been a long time coming, as I don't update GameJolt that often, but my game Babushka Glitch Dungeon is out!!!
Check it out here or on Steam.
If you were a fan of the original Glitch Dungeon, you will enjoy this weird grandma!!!!
This week's Fan Art Friday celebrates Bandit Trap! Accept the quest in your quest log to get started.
Defend your home or steal treasure in the open beta: https://bit.ly/BanditTrapBeta
The Grandma is finally here!!!!
gamedev pro-tip: keep bugs in your game that end up being weird and cool
the broom can sweep away glitch tiles, but I forgot to remove them from the cache, so changing glitch spells just brings them back!
enjoy the lovely chain reaction effect in a gif..
Don't miss out on your chance to complete our #AetherAndIron quests and get trophies!
Complete the quests in your quest log.
Play the demo & wishlist now: https://bit.ly/AetherAndIron
PRESS UP TO JUMP














11 comments