Next up
Definitely gonna post a bunch of concept art during times where I can't work on games, so here's some for Flatpormer !! The meteor that starts off the whole adventure
Unlockable Costumes! You start out with 4 but can unlock others through completing levels and challenges. Some costumes are only visual, but a lot of them have unique powers and buffs to improve level times. All costumes have unique animations ot them.
Introducing merging, the current main mechanic of the game! You can pick up enemies and merge them into your slime-self, up to 3-5 enemies at once, granting you new abilities
Heavily being worked on but I feel like this'll make the game a lot less boring
Happy new year!! My current plan is to release Second Rush during this year, so that's exciting! I'll be trying to post more dev updates here too as a resolution + expanding the team. I hope your year has been great and that this one will be just as good!
Did you know that today is #InternationalJazzDay? 🎷😎
No? 😯 Well, we couldn't pass up this date!
And what better to celebrate this day than #Pecaminosa #OST? 🎷
Let us know what you think about it and have a great weekend!
art comission.
Quantum precognition is one of the most powerful cards. End game cards & equipment. Demo/alpha build boss is no match for this deck.
Regular exercise is key for healthy wings.
Try it out!
If you have more of an acquired taste, the restaurants in Niravasi have you covered! Maybe skip the salad bar, though.
Made my first ever animation.
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