18
2 days ago
Next up
Hood irony (right now i can't use computer because my bro always takes it and never gives back)
Jiggle physics demo (WIP, bc the amplitude is too high, i also will implement walkstopping animation to minimize intensity)
Gm
Rework of combat thing PLUS SFX addition (for sword) and damageable actor (figuring out on filling linetrace gaps)
flying cars they said...
Back lmao
btw, i am out (no, i dont quit, js taking break)
Sword trail demo (followed tutorial lmao, get pranked)
erm, whatasigma
Another piece of devlog, dodge mechanic is done
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