2 years ago

Godot community, I call upon ye again for a bug (1st image is gif demonstrating the bug, the 2nd is the actual code)


It's hard to describe, but the character should face the mouse, but the problem is that the mouse counts the 0 value for x as the left border of the screen, while the character counts the 0 value for x as the center of the screen



5 comments

Loading...

Next up

"100 Points"

Whipped up a quick Roxwell sketch to show off that I gave him a new hairstyle!

I had this random idea in my head for a BFDI fighting game so, I decided to whip up concept designs. Will this be an actual game? I dunno, maybe.

The combat system is already being implemented and there are also some advances with the environment (WIP)

#gamedev #indiedev #godot

Recently created a new design for how to represent myself (without actually taking pictures and showing my very real and not-leaf face), so... new PFP!

We’re excited to announce that we’re working on a new game, a 3D metroidvania with a Low Poly Pixel Art style. Stay tuned for more updates!!!

#gamedev #indiedev #pixelart

"Leafy With A Cigarette"

Well, as my summer break wraps to a close I thought it'd be nice to wrap this fact tightly with a song, as I haven't made/published one in a while. For a few extra words, read the article. Otherwise, sit back and enjoy the music.

Zombie in action! #GameDev #Art #PixelArt

Well, since I really liked making that Pickle humanization (and since I wanted to make that a dual post but I was unhappy with how his design before this one turned out) I decided to humanize Knife too!