Next up
This may not looking interesting but let me tell you all the code thats being run here is literally from old ch2s code in this is inside another unity project
I got saving and loading of maps to work like before there are editable maps and build maps that you cannot edit and which are also compressed
My convertor tool is pretty much done I can now really quickly implement a bunch of things from old ch2 then build it and run it again inside of old ch2.
I can change history
Happy Halloween everybody this update finally brings hint of dust to the new BATIM version with some improvements.
And now there are particles
Alright Joey Im here, lets see if we can find what you wanted me to see.
There is now an old chapter 3 post processing style
Didnt think this would work
So big news, Hint Of Dust is currently getting rewritten for BepInEx so that any mod can work with it! Additionally I have a list of things that I checked if I could add or not, they might not all come in the next update but in the future for sure










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