This weekend I will be going off on vacation for 2 or 3 days. My friends and I are taking a trip to celebrate us graduating. That being said I won't be able to work on the game for 2 or 3 days. So development will continue when I get back. Also I may have to completely rework the controls and how collisions work. So that will take me back a few steps. Hope you guys understand!
Next up
another screenshot of the progress so far, working really hard..
Here's some early screenshots! Gonna try to focus on the game more than anything!
Oh a new enemy!
This is just what I think the battle system will look like. This isn't final or anything, changes are bound to happen!
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
Did you know that today is #InternationalJazzDay? 🎷😎
No? 😯 Well, we couldn't pass up this date!
And what better to celebrate this day than #Pecaminosa #OST? 🎷
Let us know what you think about it and have a great weekend!
Chiaki Nanami!
Path of Kami: The Evolution of the Lore
Levels' maps.
2d lighting experiment










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