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PE Sketchbook #3:
Today we have, uh... Henry scanning the area, and... Fedora being very in - character.
Update: We have indeed decided to move to Itch! The Legacy Edition game page on that site is up and running! We'll try things out for a while to see if our projects have a future there!
Join us 🙏:
At last. After almost 10 months, we're done.
The final Extra Mode update has been released. With that, the full game is finally complete! Try it out yourself on the game page!
Read article for more information!
Hey, look at those Fredora's They're talking about something... I wonder what their talking about...
PE Sketchbook #2:
I spent a day brainstorming ideas for the new ENERGY concept, and potential weapons for Henry's team. Did you know that ENERGY points used to replenish whenever the player blocked an attack successfully?
hi guys
after a bajillion years of procrastination
im finally managing to actually somehow do this even though im not the best at coding 🔥
this is gonna be a remake of DON'TUPSETHER on roblox so i can improve my skills
play the og by DistractionsDaily
...okay then 🤷♂️
Henry... How big exactly are your pockets?
r stands for restroom
currently making models for the room so it isn't literally just the 3 puzzles and completely empty
feel free to suggest stuff for me to add
then ill continue coding
PE Sketchbook #1:
This is the earliest concept art I found for PE's battle engine. It worked similarly to the original THSMC engine, besides the fact that battles had two enemies and that all battle participants were always in view.













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