1 year ago

Good morning, night, or whenever it is!

Welcome to Grapple Run's first ever post! I'll be posting devlogs every now and again, so stay tuned, and check out my profile for more!

Have a good day, and have this screenshot, as a showcase of what's to come! :D




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Heya. Shockingly enough I have NOT died of death! Welcome to Devlog # 6, where I've made more tweaks once again! This time, voicebytes are in the game! The characters make silly sounds. Here's how one of the first cutscenes look with voicebytes!

it really is him

dialog test moment

absolute cinema

The combat system is already being implemented and there are also some advances with the environment (WIP)

#gamedev #indiedev #godot

Hello, and welcome to my first develog for Grapple Run! Here's a showcase of the first full level in the game, Factory Funk!

I've made much more progress than this since, so stay tuned for much more in the coming days!

Have a good day!

We’re excited to announce that we’re working on a new game, a 3D metroidvania with a Low Poly Pixel Art style. Stay tuned for more updates!!!

#gamedev #indiedev #pixelart

A new feature this time on the Grapplerun Devlog: This cool new background I made for the game's Infinite Mode! It's animated, with random colors!

Oh, did I forget to mention the game had an infinite mode? Oops. Well, it does!

See you all next time! :D

It's Halloween! let's talk about SCARE.

Werehog transformation process. #sonicunleashed

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).