Good morning, night, or whenever it is!
Welcome to Grapple Run's first ever post! I'll be posting devlogs every now and again, so stay tuned, and check out my profile for more!
Have a good day, and have this screenshot, as a showcase of what's to come! :D
Next up
A new feature this time on the Grapplerun Devlog: This cool new background I made for the game's Infinite Mode! It's animated, with random colors!
Oh, did I forget to mention the game had an infinite mode? Oops. Well, it does!
See you all next time! :D
Hello, and welcome to my first develog for Grapple Run! Here's a showcase of the first full level in the game, Factory Funk!
I've made much more progress than this since, so stay tuned for much more in the coming days!
Have a good day!
it really is him
dialog test moment
we're back into track!
Heya. Shockingly enough I have NOT died of death! Welcome to Devlog # 6, where I've made more tweaks once again! This time, voicebytes are in the game! The characters make silly sounds. Here's how one of the first cutscenes look with voicebytes!
absolute cinema
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
Check out this scifi scene by Jason Kwak!
https://www.artstation.com/artwork/681R05
#3dart #npbr #scifi #cyberpunk #environment #office #computers
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