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if gasa5ar had a nintendo switch port
no context for you
pov: a chocolate factory owning maniac is watching children suffer while getting destroyed by mechanical chocolate making machines while its slaves are making a song talking about the kid and why he is being destroyed
I refined the combat in Lobo: The Howl Within—smoother transitions, better animation blends, and improved camera work!
As a solo dev, I stitched together 4 animation packs from 3 creators to make it feel like one cohesive system.
shh, they are saying the fnaf lore!
Every good adventure hides something behind a waterfall. In Lobo, when you reach the bridge, you’ll spot a small hint, easy to miss, but hard to forget.
Follow it, and you might just uncover something special. Exploration will be rewarded.
no context
My new & probably my last project for a while
based on Superliminal fan game I created almost 2 years ago
Gotta finish this artistic shader nightmare
i made my first mug cake and it was amazing
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