Next up
While I chip away at the code for XL, I might as well show off the fruits of another thing I had tinkered with: modding custom music into Bionicle Heroes.
New project is having a fun, early outing.
First signs of danger.
Still have to address a few tweaks to layering and test some other sidequests, but I think that we're back on track again.
This whole "making a new battle frame" situation does give me an excuse to add some things I had been putting off for far too long.
The more things change, the more they stay the same.
Pretty safe to say that Possy will be increasing the price of costumes to compensate for this recent development.
Turns out what the game actually needed was for me to take a proper break from development and enough time to realize what I had broken.
(It was the values tied to IDing what foe it'd be.)
It'll likely need more testing, but we're back in buisiness!
Suppose it was about time that some of these skills got a little extra kick.
Suppose it's rude to come back doing polls without showing some sort of progress for it.










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