Yup, it’s finally happening…
If you read the images, you’d know that UTUF is canceled and being turned into USUF: a dusttrust take. My own solo Dusttrust take.
It will be ran by “me, myself, and I” (@Frankfro66 ). I will sprite, make the art, code, compose, and write.

Papyrus Encounter:

The Papryus Encounter is planned to look very similar to gamejolter’s Papryus Encounter. The design of papyrus will take a very Toby style look compared to the Chad canon swap Papryus. We’re trying to stay true to original UT after all. At the end, Sans will fall and break his leg after killing Papyrus in the air.
Phase 1: Homicidal Lucidity

Phase 1 will take place in The CORE. Sans decides to take you on now because he’s cocky and over confident (Ik the fandom loves that). The plans going on for its structure are to make it a very basic phase to really show what the game’s about. Design wise, we’re going back to legacy Dusttrust. Instead of having a sword, he’ll hold and actively use a cane. After all, he fell during the Papyrus encounter, making him break his leg. Phase 1 obviously ends with you hitting him and breaking his cane.
Phase 2: The Race of A Lifetime

Uh oh, he’s determined now…
With the power of determination, he survives your hit and attacks with a 2:45 second attack. After that time passes, a chance sequence starts while Sans, melting away, is running to the Throne Room to kill Toriel. The phase ends with Sans killing Toriel and surviving through the process of melting away. He still holds the power of determination though. He then finishes his long attack and kill you while cursing you out (so peak).
Ending…
He takes the souls and becomes a god. He then breaks the barrier and falls asleep :)
So those are the plans fot USUF: a dusttrust take. Hope you like them and look forward to get thoughts from all of you
Sincerely, MagicNumber9960

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