Next up
the read
Whatever-thly reminder that this thing will be finished someday. Delays may happen, but this son of a gun ain't gettin' shelved, unlike my previous project.
Fun fact: strategies pay off, apparently. This set up for Pogo Party that I've found on the web is doing very well so far. Also, for Wall-Nut Bowling 2, I've decided to "hoard my nuts" for when time comes*... which is how I've aced it 1st try. Zezze.
Melon-pults are fucking awesome - they can hit Snorkel Zombies without the aid of meatshields. Absolute poggers.
(I assume other catapult plants can do it too, BUT for this level, I had Melon-pults - I used them & they're working out tremendously)
YETI ZOMBIEFFERK ROERRK()E( :D:D:D:D:
(i'm very happy that I got around to not just encountering him, but also killing him & getting him in the Almanac. Not the 1st time it happened, but it's still the best damn feeling)
My, my, what a bright smile you have. Such things can only make you quite a jolly & friendly fellow to be around, right?
(why yes, I am still working on it, how could you tell?)
Devvy Update: Literally got the jist of the cameras for this game. Everything should be smooth sailing from now on.
(do not trust the long eye man)
Hey, I remember a good while back I've been trying to search for a version of Super Fall Brawl that had Sheen. It always ended in failure... UNTIL TODAY. I found a site that hosts the one with Sheen. Best moment of my entire fuckin' life.
diamond packjot
Quick 'lil update (since this game sure as hell needs it): The jist of all the normal nights is done - mechanics & the foes.
Also, I did a slight touch-up to the office to make it darker - that's on the 1st image.











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