Next up
Whatever-thly reminder that this thing will be finished someday. Delays may happen, but this son of a gun ain't gettin' shelved, unlike my previous project.
Quick 'lil update (since this game sure as hell needs it): The jist of all the normal nights is done - mechanics & the foes.
Also, I did a slight touch-up to the office to make it darker - that's on the 1st image.
Welcome back to another episode of 'Cookie Clicker grandmas having the bestest of names'
(probably the last post for the next 12 hours I guess)
the read
I encountered le secret fnaf room in sjsm :D
Devvy Update: Literally got the jist of the cameras for this game. Everything should be smooth sailing from now on.
(do not trust the long eye man)
I got chased by Specimen 5 in SJSM & ngl - although it wasn't too hard for the most part, it was MASSIVELY horrifying in the maze-like abyss rooms. Some of 'em illusions were so dark, I couldn't see pathways!
Bab is frightening.
#GJAsks EZ, it's this masterpiece I'm currently playing through.
Devvy Update: Currently attempting to turn on the cameras. If they'll work, we might just see new "sketchy" guests.
the big boi
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