Next up
Quick 'lil update (since this game sure as hell needs it): The jist of all the normal nights is done - mechanics & the foes.
Also, I did a slight touch-up to the office to make it darker - that's on the 1st image.
My, my, what a bright smile you have. Such things can only make you quite a jolly & friendly fellow to be around, right?
(why yes, I am still working on it, how could you tell?)
In under 2 weeks, I've managed to beat Plants vs. Zombies, beat a good chunk of minigames, survival & I, Zombie levels & unlocked all of the premium plants - including the Imitater - alongside the option of picking 9 seed slots. I fuckin' love this game.
Devvy Update: Currently attempting to turn on the cameras. If they'll work, we might just see new "sketchy" guests.
Well well well, guess I must've forgotten how hectic 5-5 can get in PvZ... Overall, I prefer 4-10, but 5-5 kept me on my toes throught its entire duration just as much... maybe even a bit too much, but that was intentional, so I dun giva fac.
Devvy Update: Poster mostly coded. Obviously, honk stuff is to be added. That's a FNaF fangame norm: If you can't honk the poster & make a funny sound, it's immediately D-tier (/j)
Whatever-thly reminder that this thing will be finished someday. Delays may happen, but this son of a gun ain't gettin' shelved, unlike my previous project.
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