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47
Game
Varminal
21 days ago

Goouls are back! Complete with new sprites and slightly better attack tells! (missing a few sfx but we're working on it!) As well as a much nicer test background courtesy of Gardy! We keep getting closer to re-implementing everything the old demo had!




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As our way of adapting Mario & Luigi's field actions, Plink the robot will transform into different tools for Tara & Vyn to use! Furthermore, replacing the Mini Mario ability, you can also control Plink on his own! His segments will have unique obstacles.

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Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

With a new art style and a more skilled team, we were finally able to finally make the menus according to the first concept behind them - now Plink displays every option, not just the move icons! A diegetic touch to tie UI and the game world a little.

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

In between us adding and re-implementing other animations and features, we finished both characters' item use animations.

Now they can throw them to each other, just like before, and also have a new animation for drinking stuff!

With the overworld's base mechanics close to being fully implemented, we're going back and finally progressing the battle system again! Here's a look at some new animations, new UI, and new.. well, everything! (BG is a placeholder though) [🔊Sound on!]

Our first post is a gif because we are BRAVE It's not moving in the preview but here we goooooo

Items are usable yet again! Complete with a new, more expressive and fluid animation. We're getting closer and closer to getting back where we were with the old battle system... but now with so much more style and charm! #Varminal #Indiegame #Indiedev