Game
Gorgezilla
10 years ago

Gorgezilla 1.1.0 is over there. I mean here.


What changed? Stuff. Stuff changed.

  • Alternate controls! Now you can use J/I/L/K and D instead of Up/Right/Down and Space. Or you can use both. They all stills works.

  • You can now stomp on stuff directly below you with K or Left.

  • The in-game tutorial card is changed to reflect this.

  • Some enemies will shoot a nukerbullet at you if they get behind you.

  • People probably run a little slower. Not by much. But they do.

  • Police cars added! Weaker than tanks, but will spawn a cop once they reach you.

  • Bigger helicopters added! Stronger than normal helicopters. They hold two soldiers in them.

  • By the way, I added soldiers. They are meaty meals but they also shoot you more than the cops do. Not related to any real life events.

  • Score numbers now pop up in the field so you know how much your chomps are worth.

  • The score counter now doesn’t show a ridiculously taunting number of zeros.

  • Pieces of building fly out when you chomp on them.

  • Buildings crack to show how broken they are.

  • Buildings now produce some kind of dusty stuff when they collapse.

  • There is now an “alert bar” that indicates how angry the city is at you.

  • Guests can now submit scores. I think it works. You should help me check.

  • I do declare, please forgive the unfavorable animation of the blank and the blank, because I didn’t fix it yet.

  • A couple more instruments, which you can hear if you get far enough.

Would have added more, but I last-minute wanted to submit a thing for the October Challenge over at Ludum Dare. This is all I did. Clap clap, and all that. I would wish I had more time to work on this, but it also pays less, y’know? I’ll poke at this more when it’s hobby time. You know? I know you know.

I’m tired.



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