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393
1 year ago

Got bored and made Moxxie an (attempt at an) Undertale styled boss theme since I made her sprites lol.


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Playing around with the new movement and it feels amazing to control. (This footage was taken when slopes were still a little broken, so animations might be iffy in this footage).

Using the SAGE Demo's first stage as a test layout.

Mangle (Fixed)

I thought this would be fun to model, and I've been in a bit of a FNaF mood again.

What's on TV today?

This week's Fan Art Friday celebrates Undertale! Accept the quest in your quest log to get started.

#ScreenShotSaturday #IndieDev #GameDev

I was hesitant on showing an update on this right now, but I started working on the moveset part of this project!

(Also, it has dramatically changed since the last time I showed anything about this to the public)

Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @souptaels to open today's slot on the calendar.

#AdventCalendar2025

Finally getting around to animating Charlotte's updated model ^^

(don't mind the face textures, that's just how Blender displays them)

I just found an old, unfinished version of Team Slay-Bells's intro cutscene!

This was never finished, and it's been completely re-worked later on, so I thought I would share it since it's not going to look like this or play out this way anymore.

Roaring Knight: Crossover (Tentative Title)

[WIP 01]

Created a texture based depth shader for the face ^^