Game
The Ink Remains
4 years ago

Got really busy with school for the last two weeks, but now I am starting to get more free time again.




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See this screenshot? It took a couple of attempts before getting a result that was worth talking about. Now it's been two years since my first attempt and my procedural generation system is at its 5th remaster. This time it's game worthy...

I'm remastering the code of the game and it doesn't come without stuff breaking lol... It can be funny sometimes

I finally made a highlight system for the items of my game. Now when you put the crosshair on an important object it gets highlighted! #devlog #fangame #batim

I dual wielded sandwiches for the first time! I even got a visitor :)

New thumbnail! This one is more detailed than the previous :)

I present to you, my main #Unity project! It's going to be a procedural generation based humorous game with some horror. Its placeholder name is "Spoopy Halls of Nightmares", you can suggest a better name in the comments! Teaser made in #Blender

Unity's next Long Term Support version introduces a lot of tools that makes a game developer's life less hard. I've experimented with it for a day and managed to do a damn good screen-space outline shader! #Unity #Shader #Outline #GameDev

Guys, I've done it. 100% #BATIM's achievements! My first fully completed game I guess, I even did the black & white challenge. All of it wasn't much hard, but it was long though. The QoL update sure helped. Other #Bendy games will def be more challenging.

Working hard with Maxwell to my side! #Meme #Maxwell #Cat

I added an objective system yesterday. Obviously this objective shown on the image is just an example ;)