Game
The Ink Remains

4 years ago

I'm remastering the code of the game and it doesn't come without stuff breaking lol... It can be funny sometimes




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Ah yes, perpetual motion... Well done random rigidbody 😂

I've done a fair bit more work, mostly on the player scripts, environment, some fixes, etc. But I also have implemented the foundation of object interactions and brought graphics parity (images are remake vs old version). Looks are subject to change. Cya!

Unity's next Long Term Support version introduces a lot of tools that makes a game developer's life less hard. I've experimented with it for a day and managed to do a damn good screen-space outline shader! #Unity #Shader #Outline #GameDev

I finished setting up the first version of the candle in a soup can. I made its behavior more realsitic than in #BATIM. Hope you like it :)

I added an objective system yesterday. Obviously this objective shown on the image is just an example ;)

Trying to figure out a consistent artstyle that I'd like. So I've been drawing away on various shapes. Here's my first completed attempt! I'm keeping it simple so it's all done in #Blender, hand-drawn + procedural noises. What do you think about it?

Mr. Headsenberg wants to sell you some blue... Do you accept?

Damn, another #spawnday already! Time flies, it really does...

Gotta love when this happens

Look at what I added. It should be useful...

#BATIM #FanGame #IndieDev