Game
The Ink Remains


1 year ago

Unity's next Long Term Support version introduces a lot of tools that makes a game developer's life less hard. I've experimented with it for a day and managed to do a damn good screen-space outline shader! #Unity #Shader #Outline #GameDev


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Remember me saying that? Sadly, I most likely won't be able to do it. Half-2022 is only days away and the game is not close to be ready. I can promise one thing tho: The Ink Remains, Chapter 1 “Still not free” will be released this year, finished or not.

Gotta love when this happens

I finished setting up the first version of the candle in a soup can. I made its behavior more realsitic than in #BATIM. Hope you like it :)

I remade the game page header and now it looks better. I will probably remake the thumbnail too.

I played through all chapters of Bendy and the Dark Revival, it's a very good game, I love it! Definitely an improvement. #BATDR #Bendy

I finally made a highlight system for the items of my game. Now when you put the crosshair on an important object it gets highlighted! #devlog #fangame #batim

I've done a fair bit more work, mostly on the player scripts, environment, some fixes, etc. But I also have implemented the foundation of object interactions and brought graphics parity (images are remake vs old version). Looks are subject to change. Cya!

I added an objective system yesterday. Obviously this objective shown on the image is just an example ;)

I'm remastering the code of the game and it doesn't come without stuff breaking lol... It can be funny sometimes

Look at what I added. It should be useful...

#BATIM #FanGame #IndieDev