Next up
I've done a fair bit more work, mostly on the player scripts, environment, some fixes, etc. But I also have implemented the foundation of object interactions and brought graphics parity (images are remake vs old version). Looks are subject to change. Cya!
Mr. Headsenberg wants to sell you some blue... Do you accept?
I'm remastering the code of the game and it doesn't come without stuff breaking lol... It can be funny sometimes
New thumbnail! This one is more detailed than the previous :)
Ah yes, perpetual motion... Well done random rigidbody 😂
See this screenshot? It took a couple of attempts before getting a result that was worth talking about. Now it's been two years since my first attempt and my procedural generation system is at its 5th remaster. This time it's game worthy...
I remade the game page header and now it looks better. I will probably remake the thumbnail too.
I dual wielded sandwiches for the first time! I even got a visitor :)
Trying to figure out a consistent artstyle that I'd like. So I've been drawing away on various shapes. Here's my first completed attempt! I'm keeping it simple so it's all done in #Blender, hand-drawn + procedural noises. What do you think about it?













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