
Got slopes of both types in and despite it messing with the depth sorting in the other attempt, it still works as intended in this one(thank god)
Now that I know that it works now we can start with the physics, as soon as I'm able to delete properly
Next up
Rough Level thing
I tried to do somethin, not really the most clean level since there's some issues with it sometimes not being balanced for certain speeds, but there's some intent in it
Might show to YT
I feel like me playing SRB2 might actually help me with this somehow. If you know what I mean
And I need more excuses for playing it
Elliott can finally glide now, first time of him appearing as playable since forever
Teaser
BEWARE THE NOID.
(The classical ol'Dominos mascot)
Glimpse into Benji's move Very basic as of right now, but this is the general basis of it
I finally figured it out
(add the dust man theme from mega man 4) omg its dust man from fnf
Character Stats exist now, don't worry about the attributes thing for now, it's a surprise tool that might be useful later
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