Game
Caught On Tape
6 years ago

Got some bad news.

My computer recently broke, I've been able to get it to work roughly just so to get this msg out. With it broken I've somewhat lost the motivation to make a post jam version of the game. I still plan on making other games in the future.




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In CoT the boss is made up of several bits and pieces and then puppeted inside Unity. It was my frist time properly doing it. Overall I'm pretty happy with the result. I just wanted to upload the head, since I'm most proud of it. for it's tiny details.

Over the week I've been getting a couple of comments on itch.io. So I've compiled them into a small list of things to add during the post jam update. I'll probably start work on the post jam tommorrow. Comment if you want to add my list.

Goodbye old Colour Based Damage indicators Hello new creepy destruction sprites.

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower ๐ŸŒป, so do we improvise with this post you're reading. ๐Ÿ˜‚

What's coming out of your own improvs? ๐Ÿค”

#Pecaminosa | #IndieDev | #OST | #Jazz

Path of Kami: The Evolution of the Lore

Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.๐Ÿ›ก๐Ÿ—ก Bookmark pre-launch page๐Ÿ”–๐Ÿ”–๐Ÿ”–

https://www.kickstarter.com/projects/rdvindiegame/the-patagonianโ€ฆ

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?

Made my first ever animation.