Game
Judgment of Heaven
4 years ago

Got some good feedback from my testers to incorporate. Almost to the point where I can start working on the level 2 boss.




0 comments

Loading...

Next up

Got a fancy new thumbnail for Judgment of Heaven (better late than never)

Created in DaVinci Resolve

Very proud of how this tail whip animation turned out

Got the Tanager battle set up just in time for #ScreenshotSaturday

Man, this looks like a crazy tough battle! How is anyone supposed to beat him?

Fun fact: Jegudiel's wings were originally animated programmatically. You can see the lerp-ing here. But one of my friends introduced me to the magic of GMS2 Sequences. I ended up using them to animate the wings and most of the bosses.

Still working on the assets for the Mission 2 intro, but I wanted to show off a new feature that one of my testers suggested: making it so that certain enemy attacks can only be interrupted by a heavy attack. Adds a bit of strategy to combat

Want an incredible commission like this one by @LUKELCS and @jasxy_ ? Get one here:

https://colorcharityevent.carrd.co/#

Only one week left!

Another "mini boss" for Mission 2. Johnny is the keyboardist for Instinct, and an insufferable vlogger

Here's my submission for the 2025 #BadArtChallenge. Cobalt Moon never looked better

Got a fancy game sprite to show for one of the cutscenes

The culmination of all that sprite work I've been doing, all for a six second clip