Next up
Slowly working through the environment art for the 3rd level. It's taking a bit longer than I thought.
Slowly reworking the second level, hoping to have that live by end of Oct. Had to build a few new props for this area specifically. Some towers that can be climbed and some really thin walkways.
Just dropped a new trailer, all clips are from the early access build of the game.
New screenshot for the end of level 2.
New screenshot of the final level!
Worked on some new set dressing / story assets for DIRE. Really refining that second level to get it polished up. Still a few more props and elements to go before I'll be 100% happy.
Starting to work on the intro area for level 3. Still a ways to go in over all level design but needed to get some art going this week. I'm pretty happy with how it turned out.
New screenshot, currently retexturing the first level. Still a bit to go before the level is feeling good.
Some more props for the next level. Next week I will be focusing on mechanics so I might not have a screenshot, enjoy this one!
New screenshots uploaded!
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