Game
Dire
2 years ago

Got some more work done on the third level last night. Pretty stoked to have it wrapped and in a good spot by the end of the month for an early access release. Now to tune up some mechanics, add two more rooms, and get focused on the story!




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Almost done with the additional environmental assets for the 3rd level. Now I can start focusing on set dressing and wrapping up the gameplay!

New screenshot of the final level!

Some more props for the next level. Next week I will be focusing on mechanics so I might not have a screenshot, enjoy this one!

Worked on some new set dressing / story assets for DIRE. Really refining that second level to get it polished up. Still a few more props and elements to go before I'll be 100% happy.

New screenshots uploaded!

Starting to work on the intro area for level 3. Still a ways to go in over all level design but needed to get some art going this week. I'm pretty happy with how it turned out.

Still wrapping up scene decoration and the narrative for level 4. Just wrapped up a few tower sections. Hoping to have the demo updated here before the end of July.

Slowly reworking the second level, hoping to have that live by end of Oct. Had to build a few new props for this area specifically. Some towers that can be climbed and some really thin walkways.

New area in the 4th level. I've been slowly doing set dressing and getting the props in place. Next on the list is to take a first draft on the narrative for the level before adding it to the early access demo. My goal is end of July.

New screenshot, currently retexturing the first level. Still a bit to go before the level is feeling good.