Game
Dire

2 years ago

Slowly reworking the second level, hoping to have that live by end of Oct. Had to build a few new props for this area specifically. Some towers that can be climbed and some really thin walkways.




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Just dropped a new trailer, all clips are from the early access build of the game.

New area in the 4th level. I've been slowly doing set dressing and getting the props in place. Next on the list is to take a first draft on the narrative for the level before adding it to the early access demo. My goal is end of July.

New screenshot, currently retexturing the first level. Still a bit to go before the level is feeling good.

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Starting to work on the intro area for level 3. Still a ways to go in over all level design but needed to get some art going this week. I'm pretty happy with how it turned out.

Yippee, wahoo, yaheeeee!

Little something I put together in Blender and Krita for #Mar10 Day, 2026.

New screenshot of the final level!

New screenshot for the end of level 2.

Some renders I made a while ago.

Goodnight!

Almost done with the additional environmental assets for the 3rd level. Now I can start focusing on set dressing and wrapping up the gameplay!