Next up
Introduced critical hits into the game. Third attack is always a critical, displays a new and fancier sword hit effect and magenta damage indicator
Really proud of this menu type where you can walk around and explore it. The quit button needs to be found (If not good ol' ALT+F4 works just fine) and the credits are also available in a room underneath.
Slow progress lately but I added lights in the game and a new boss fight
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Chiaki Nanami!
🍒Did you like the game? A demo is available for free on Steam.
✌️ Thanks for playing IndieGameiacs!
⚙️ Free Demo: http://bit.ly/UniDuni
📺 Full Video: https://youtu.be/5qEbVXg7GaQ
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖
https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…
I was bored, so... ManutKat.
What you all think










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