Hey all, we’ve had a week since the #GamesForOurFuture2018 Game Jam over at the Pacific Science Center, and I’ve had a good half of that time home sick. Between sneezes, I’ve been fixing up some of the speed-bumps and bugs seen during testing over the jam. Patch v1.1.0 notes below!
Found a few spots where texture imports were going wrong. Now the whole game should be pixel-perfect.
Opening an already created burger will no longer suggest the burger has no water impact. That’s just ridiculous.
Fixed an issue where a 2nd play-through would have the day 1 tutorial basically unreadable. Turns out that’s bad for demo stations.
Fixed an issue where a 2nd play-through would yield no reviews from customers.
Our one week exclusivity deal with Windows is over. The game is now also published for Mac OSX.
Happy and responsible flipping!
Dan Gonyea
Team Drought Burger
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