Game
Reap

6 years ago

Grim Reaper looked a bit weired when walking and seemed floaty when jumping so I decided that it's time to change his animations
#indiedev #gamedev #indiegame #pixelart




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Happy ScreenshotSaturday everyone!

Here’s one showing Grabar, our swamp monster, in action

Here are my results from LD 44. Big Thanks to everyone who played and rated my game! :D It was my first Ludum Dare and I'm looking forward to participating in future ones as well. #indiedev #gamedev

New enemy type! – Skeleton Knights

- Once noble warriors, now risen from ancient battlefields to serve the Dark Queen’s will

Reap is going to be released tomorrow (6/16/2019). It will feature 24 levels that reward thoughtful playing, skill and patience.

Throw spells on humans to slow them down #gamedev #indiedev #pixelart

Reap is released! Try it out and let me know what you think! :D

Concept art for monsters in our 2nd biome (swamp) made by Fran Domljan (https://www.instagram.com/concept.byfern)

You can jump further by slowing down your fall. It makes sense when you think about it so I'm not sure why I haven't realized that until now. #indiedev #gamedev #indiegame

Throughout our game you'll encounter giant Monsters inspired by Slavic mythology.

Awaken them at your own risk