Grim Reaper looked a bit weired when walking and seemed floaty when jumping so I decided that it's time to change his animations
#indiedev #gamedev #indiegame #pixelart
Next up
Reap is going to be released tomorrow (6/16/2019). It will feature 24 levels that reward thoughtful playing, skill and patience.
New enemy type! – Skeleton Knights
- Once noble warriors, now risen from ancient battlefields to serve the Dark Queen’s will
Happy ScreenshotSaturday everyone!
Here’s one showing Grabar, our swamp monster, in action
The Drowned
- Rotting in silence for decades, now they rise to drag you into their eternal sleep
You can jump further by slowing down your fall. It makes sense when you think about it so I'm not sure why I haven't realized that until now. #indiedev #gamedev #indiegame
Oopsie!
For combat mechanics, we are mostly taking inspiration from God of War and Prince of Persia The Lost Crown.
What do you think?
Concept art for monsters in our 2nd biome made by [Fran Domljan](https://www.instagram.com/concept.byfern)
a short gameplay snippet to show off our in-game tutorial text
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