Game
Reap

6 years ago

Grim Reaper looked a bit weired when walking and seemed floaty when jumping so I decided that it's time to change his animations
#indiedev #gamedev #indiegame #pixelart




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Reap is going to be released tomorrow (6/16/2019). It will feature 24 levels that reward thoughtful playing, skill and patience.

Here are my results from LD 44. Big Thanks to everyone who played and rated my game! :D It was my first Ludum Dare and I'm looking forward to participating in future ones as well. #indiedev #gamedev

How we made our combat more juicy

During playtesting sessions we realized that our combat system didn't feel as engaging as it should.

Read about the steps we took to make it feel more impactful

You can jump further by slowing down your fall. It makes sense when you think about it so I'm not sure why I haven't realized that until now. #indiedev #gamedev #indiegame

The Art Behind Dark Queen

...is rooted in iconic animations, and timeless pieces of art that evoke strong atmospheres and unforgettable visuals.

In this post we’ll take a look into some of the biggest inspirations that are shaping the world of Dark Queen.

One thing I've noticed with these new animations is that the Grim Reaper is now looking like his wearing pajamas XD #indiedev #gamedev #indiegame #pixelart

Our Discord server is live!

We’re also gearing up for a playtest in the near future, and we’ll be looking for dedicated testers directly from our Discord community.

Another level with trampolines... #gamedev #indiedev #pixelart #indiegame

Just a totally normal buoyancy test