You should have highest equipment, which is not hard since you can instantly buy everything at the vending machine. It's very important because the Pillar does over
90001000 damage even with max equipment.Rat should also be Level 20, so he has the Guarding Forcefield and THE SLAP.
You need Auto Presents and Burgers. XL Burgers are the most helpful.
Let's start the fight now. You should use the Guarding Forcefield and one Auto present in the first turn already. The Pillar is the biggest problem, his ATK is huge and he could much likely intakill you without the forcefield. The pillar has 6 allied bootlegs, but they are no deal as long as you have the guarding forcefield, so ignore them and instead focus on taking down the Pillar first. The safest way is to wait until Rat has 100 TP and then try THE SLAP on the Pillar. It won't be enough to kill it, so you should also attack it with screams and other skills.
Remember to recharge your forcefield and autolife everytime they're gone...they're gone...they're gon-
Once the Pillar is wrecked, the Bootlegs shouldn't be a problem to deal with anymore.
And that's it. I hope I could help a few players.
GUIDE: How to beat the Entrance Hall Pillar in Q Scenario!
Next up
Welcome the full circus gang!
Also, it's my spawn day. Can't believe it's been 7 years.
Let's hope I'll actually finish my game by the 8th year.
next mario + rabbids fusion. Buck Chomp.
What if The Mimic and Edwin Murray were in #DeadByDaylight
it's here. the one and only rabbid goomba. I had no idea for a funny name... maybe you do?
mockups for an rpg set in a dark school. inspired by Darkest Dungeon with Paper Mario style.
its about escaping school figuratively and literally. what would you want to see in a game like this?
Recently felt like Mario + Rabbids was lacking actual fusions of mario characters + rabbids, so here I go.
another classic. the humble boo. fused with a rabbid. a rabboo. my favourite so far.














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