Phantom Focus is a first-person photography game where you hunt for ghosts using nothing but your camera. Explore a spooky mansion, uncover ghosts hidden in antique furniture, and capture them to boost your score!
If you encounter any bugs or want to give us feedback about the game, you will find forms on the game page.
I plan to continue the project next semester and publish the game on Steam.
Presentation day just concluded, and the lecturers where very impressed. We'll need to take another look into the lighting if we should update Phantom Focus, but everyone liked the art and polished state of the game.
Next week there will be an external presentations where the teams will showcase their projects infront of an audience of veterans from the games industry.
In a few days we will be notified if our team makes it.
Wish us luck!
We're all dead exhausted. Time to sleep. HUGE shoutouts to the team, I am already so happy!
Also check out the other great projects from this semester!
Once again, the teams have hidden little easter eggs inside their games for the other semester projects. Can you find them?
This Game was created in 2024 in the timeframe of 8 weeks by students of Games Academy.
Game Design
Yannick Jur
Alexander Driller
Art
Tim-Leonard Ullrich
Csilla Kugler
Julius Wommelsdorf
Emma Pick
Former
Estelle Treichel
Programming
Simon Freund
Pascal Raich
Finn Barthelmes
Production
Denise Tepass
Hendrik Schulze Wilmert
External
Tony Meis
Music & SFX
Distributed by artists on Pixabay
MomotMusic
Geoffharvey
StudioKolomna
Special Thanks
Kevin Hinze
Chris Kober
Steven Pilatschek
Alexander Auernhammer
Oliver Schuemann
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