Game
Slendytubbies: Fear Frequency
9 days ago

Guys, I'm working on a new mechanic for the player, that each Custard is collected you will be able to see the locations of the remaining Custards.




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Just Testing.

Small Change, added to MainLand (Night) - TinkyTank and Custard Facility (Night), changes between Maps: Custard Facility (Day and Night) - Day/Guardian, Night/HeadLess Dipsy.

I'm Just Testing... Uhmm Maybe?

Guys, what do you think if I recycle this Tinky Winky from another game of mine and put it in this new game? Would that be a good idea or a bad one?

Short Demo of Survival Mode

New Map added to the game! Bunker Map and other new maps and monsters available soon! and thank you for sharing this map with me @MuriloGamer21DEV

small things added, Improved CameraBob and also WeaponSway, when you are running or walking the player's arm will move this has been improved, LightFlicker was also added, which is basically when the Monster is close to you the flashlight light will blink

Guys, I added several new monsters to the game: TinkyWinky, Dipsy, LaaLaaPhase1, LaaLaaST2PhaseRemake, PoPhase1, TinkyWinkyOld, CombatRobot, White Scythe, Scythe TubbyOld, Scythe Tubby New, Pills, Caplet, Tubby Guardian, NewBornST2, NewBornST2REMAKE.

I added an option for you to change the color of your character and even the material of the character's body, this will be applied in Collect and Survival Mode, and the Color is Saved if you close the game or leave a Match.

Small Change in the Player Model on the Death Screen, besides just having a closed eye texture, it will have the same texture but full of blood and also on the body, which do you prefer? the one now or the one before?