
Next up
¡Hora del Hotfix! Al parecer la regué bastante por que el rendimiento del juego era pésimo en algunos dispositivos. Una disculpa pero ya le mejoré el rendimiento con un poco de magia, la siguiente update traerá muchas cosas así que no se desesperen <3
First look at the enemy and it's idle animation.
I think I finished debugging and improving the first level so... I am starting to work on the second one! ^u^
Creo que acabe de limpiar y mejorar el primer nivel así que... Ya estoy empezando con el segundo! ^u^
SPEEEEEEEEED
Yeah you can actually do this in game. It's a feature
Day 2 of Development:
-Basic Setup
-User Interface
-Health, Fury, Stamina, Timer
-Wrist Attack
-SPIIIIIN ATTACK
-BONK ATTACK
I'm not procrastinating. It just that this day of development was too much, made some improvements here and there. Added a new enemy and a wave system. Basically I could just end the game here but I am planning on implementing more stuff >:)
Yeah I wasted an entire day adding a shop.
What are you gonna do about that, huh?
Short intro of us 💕✌️
We're an eletro duo based in Seoul 🇰🇷 Heavily influenced by the 90s.
Our new album #Xennials is all about the nostalgia of that era 💽 CD listenin 📟 beeper beepin 💾 floppy disks floppin days 😎
Stream now! 🎧
https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂
What's coming out of your own improvs? 🤔
#Pecaminosa | #IndieDev | #OST | #Jazz
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.












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