
Next up
I think I finished debugging and improving the first level so... I am starting to work on the second one! ^u^
Creo que acabe de limpiar y mejorar el primer nivel así que... Ya estoy empezando con el segundo! ^u^
¡Hora del Hotfix! Al parecer la regué bastante por que el rendimiento del juego era pésimo en algunos dispositivos. Una disculpa pero ya le mejoré el rendimiento con un poco de magia, la siguiente update traerá muchas cosas así que no se desesperen <3
Day 2 of Development:
-Basic Setup
-User Interface
-Health, Fury, Stamina, Timer
-Wrist Attack
-SPIIIIIN ATTACK
-BONK ATTACK
Hahaha
Spider go BOOM
Yeah I wasted an entire day adding a shop.
What are you gonna do about that, huh?
I'm not procrastinating. It just that this day of development was too much, made some improvements here and there. Added a new enemy and a wave system. Basically I could just end the game here but I am planning on implementing more stuff >:)
First look at the enemy and it's idle animation.
Check out this scifi scene by Jason Kwak!
https://www.artstation.com/artwork/681R05
#3dart #npbr #scifi #cyberpunk #environment #office #computers
Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖
https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)











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