Hello everyone. how is been going?
is been a while since we make post and i wanna confirm some things first of all look like we will have a scary Halloween today am i right folks'
thanks to @Silver-C-ab    for drawing it. he is peak artist
 for drawing it. he is peak artist
new overworld sprites
the sprites made by @SuperVinnyFa2005    will be replaced and reworked for something better and improved
 will be replaced and reworked for something better and improved
RoseNTheo will be the new overworld pixel artist

for the people asking we won't make any "retro/old graphics" mode since i fell like it would one hard to code but second useless since i bet people would not even use it. i wanna say thanks to vinny for his old work overworld (he is ok with his pixel overworld be replaced due of him not liking it too lol)
why is taking long this game to relase? (Demo v1)
This is a interesting part and i wanna say the main reason of slow deployment is mostly because
1-nobody is getting paid (expect @NowhereBunny    for the promo art they are not in the team)
 for the promo art they are not in the team)
2-the team members have lives
3-the team is small (and i tried MANY TIMES trying to expand it)
for example. i am coding this game, @SuperVinnyFa2005    is working on the cutscenes (the intro), and our (only) composer is working on the remake music for the project and ect. ect.
 is working on the cutscenes (the intro), and our (only) composer is working on the remake music for the project and ect. ect.
i am trying my best to expand the team but is not easy tell so we doing with what we have rn!. for exple we have a lot of things we need people to focus like
"who make the enemy sprite in fight"
"who make the pictures for other cutscenes"
"who make the face set of characters"
and ect. ect. ect. so yeah we working on what we can work on
when will be next devlog?
i decide then devlogs will be made on seasons. for example this one has been made on Halloween, and the next one will be between xmas and new years. im trying to update the people who follow this project a bit more but is kind of hard when, like said before we are very slow on development. but i still wanna thank every single member of the team for putting efforts in and working hard with me to give you all a peak experience since this is my first time making and focusing on an og game and nothing else. the motivation is filled cus i happy to create something original instead of a fan game or fan project
that all
yeah i wanted update everyone with the development a bit. it is not going fast, but the project is going well rn and that all matter.























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