Game
Grid Swarm
3 years ago

Happy 2nd anniversary, Grid Swarm!


And to celebrate, I'm running a fanart free-for-all event in my Discord server: https://discord.gg/bKUpb8cE?event=1058260575022481438

I know nobody is even bothered to take a look at this game anymore after I neglected it for other projects, but you have to know that I care about all of the games I made, I simply have no idea nor time to innovate what, in my opinion is already "perfect".

But, any games, including mine, deserve some love, so why not embrace your love on Grid Swarm with this event?



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Today marks the 3rd year for Grid Swarm! And to celebrate it, the game just got updated to version 1.1.0 with these changes:

- Sound balancing - New page background - Faster character movement

There won't be downloadable builds, though. Sorry.

Some more new Dropples!

Also, I might've forgot to tell that they'll appear once you break open their respective capsules

Whew, after more than 2 weeks, I'm finally back to this project (taking a bit of break)

Anyway, this will the be last from the Town Square that I'll share, because I want to start working on Penumbra Forest next

Added a tileset, with only the road tiles for now I also added more NPCs, and trees

Finally, time to show Penumbra Forest

Newly, visually-improved over the original from Smitty's Journey

I just realized that I forgot to add clouds in the game when I started working on this game, so here they are finally

Update on the Town Square: Added 2 unique NPCs (aka those are not Dropples, but I did add 3 more Dropple NPCs), Trevor the Slitherkin 🐍 and Bonnie the Abeilline ("abeille", bee in French + feline) 🐝

Grid Swarm, an arcade vertical shooter where you can only shoot vertically and move in all 4 directions... is finally here!

Unique NPCs now have dialogue icons!

Guess who's back? Time for new progress showcase

Say hello... to explosive mushrooms!