Like the songs themselves are jolly and fun and are catchy to listen to on there own, but in game when they have that echo and are slowed down really hits different especially with what the player would've had to deal with. It's almost like you get a small break in the elevator to listen to someone who has a amazing voice or a band to deliver something that will last forever... but is then thrown back into the hellhole that is Fazbear INC. when your next stop arrives. It's a level of emotion that I don't see a lot in fan games where the player is going hell and back, going to each floor to find piece's to puzzles or plans that Allison had stored up or even find something you were meant to find but were never able to. Chasing something that COULD'VE been yours... a life that was stolen from you or maybe even finding a "calling" to justify your existence when you shouldn't involve yourself to begin with... who knows.
Gezz I'm rabbling on, but this game does something to me that not a lot of fangames nowadays and that's make me overthink things. The game itself was pretty much doomed from the start due to Tyler always changing his mind about the ending to his series, despite searching for something that wasn't structured correct in the first place by trying to find an ending to his series, he somehow managed to create a game that by itself is fantastic on it's own merit and that amazes me.
He created a variety of monsters that look like they never were meant to be found, introduced one of the most sickening antagonist in any fan game series raveled only by a few, created one of the most immersive locations that hold importance one way or another, the story (while basic) is good on it's own and is pretty wild in areas, the sound design is spot on and the music choices somehow not only include a soundtrack that fits a living hellscape but also blends in with false safety in the evaluator with catchy and jolly music... This is so bizarre that it's inspiring honestly.
Regardless, once again happy adversary TRTF! You continue to impress me with even the smallest things or things that weren't planned lol. Sadly I didn't start/prepare for anything this year and don't know if I will next year, the year after however... I might have something for you all... Good day everyone :D
Happy Adversary TRTF!
Despite moving from TRTF it sometimes sneaks up on me and I get reminded of how much I love the 5th game most. I did some digging into the songs that would've been used... wow they hit pretty hard for the context of the game.
Next up
Happy TRTF Birthday
Happy 11th Anniversary T.R.T.F.
The Return To Freddy's turns 11 today.
Smile! Here, take some happy pills! ✨💊 #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_
I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳
I want to know - what's your favourite quest reward?
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
The whole squad is here!
Interested? Follow me!
So here's the first of the zodiac signs i will make for the next weeks.
Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.
The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve












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