I hope you all didn’t celebrate too hard :)
I’m back at work putting the finishing touches on the first update to Cybergunner 2. I’ve been working on the 3C’s (camera, character and control) as well as the overall presentation. If I get time I’ll put some more sound in, but I’m hoping to get this version out as soon as possible to address some of the concerns people have been having.
Also, my computer died whilst working on the scoreboard/achievements… so they will be coming in a following version. Said features were a little heavier to implement than I have time for at the moment (bug fixes and content are taking a higher priority for now, as they will effect balance). But soon!
Thanks, and happy new year!
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