Next up
Ahh, love these kinds of quests!
Been working on Crop stuff, and somehow ended up working on Weather.
FOUND A BUG.
Updated my Culling code so Farms work when out of view.
It's kinda hard to know just by looking at the video, but according to the debug log, the Goblin was able to harvest Pineapple while they were all Culled (Goblin, the farm, the soil).
Added new Status effects; Slow and Haste!
About time I had some movement speed modifiers!
Need to make some UI and particle effects for them (reused existing ones), I think I'll add ground dust effect? Also, should probably adjust the sprite speed...
Ok, testing out upgrading Soil. Planning on having it so as long as you keep Soil occupied it wont despawn, doing so lets it gain EXP for each Crop you grow in it.
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