I had to fudge the life of particles.
Their life is calculated by the distance the need to travel divided by their speed. The fudge was adding the height of a subCell to the distance before the calculation, as well as rounding the end value.
I had to fudge the life of particles.
Their life is calculated by the distance the need to travel divided by their speed. The fudge was adding the height of a subCell to the distance before the calculation, as well as rounding the end value.
Been working on Crop stuff, and somehow ended up working on Weather.
FOUND A BUG.
Play our game, Bloodless, and complete the Help Tomoe quest to unlock the Bloodless sticker pack!
Start the quest: http://gamejolt.com/#quest
Game Jolt has given out all of their free Steam keys!
Added new Status effects; Slow and Haste!
About time I had some movement speed modifiers!
Need to make some UI and particle effects for them (reused existing ones), I think I'll add ground dust effect? Also, should probably adjust the sprite speed...
Joltober is here! Today's prompt is Raven! Each day in October, you’ll get a new prompt and a new quest at 12 pm Eastern! Go to your quest log to find the quest! It'll expire tomorrow at 9 am PT / 12 pm ET.
Updated my Culling code so Farms work when out of view.
It's kinda hard to know just by looking at the video, but according to the debug log, the Goblin was able to harvest Pineapple while they were all Culled (Goblin, the farm, the soil).
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
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