1 year ago

Happy Sunday Everyone! I hope you're all having a fantastic weekend!

Please remember to be kind, look after yourselves, and especially make sure you stay hydrated with this crazy heat!

https://youtu.be/Dc3AovUZgvo?si=xVdqRHSNYOiz_joc


Madness - Baggy Trousers (Official 4K Video)
‘Baggy Trousers’ video now in 4K HD.Click here for more Madness: https://madnessband.lnk.to/bestofID Official @RSDUK release 'Baggy Trousers' to come out thi...
https://www.youtube.com/watch?v=Dc3AovUZgvo

I've got a double family birthday to go to today, so that's gonna be fun!

How about you lot, doing anything interesting today?



2 comments

Loading...

Next up

Ok, going by my test project it's totally possible to draw physics objects to the UI (top left corner). That doesn't solve the issue of having possibly 100's of extra object active at once though.

Meh, this is just a thought experiment.

OMGOSH! Shiny Shadow Beldum!

OH! Different way of doing it.

11 lines of code, no randomness needed to stop them bouncing forever up and down!

This still means individual objects for the balls and bouncers, but no physics engine definitely means this is possible for minigames!

Another month down, and another chunk of game done! I hope you're all doing well and having a great new year so far!

I don't feel like I got as much done as last month (weird since that was holidays XD) but I'm happy with my progress!

WOO!

some goblin pixel art

Ok, this version works without physics. I had to scrounge up some old bullet code from a platformer project I have.

It's nowhere near as accurate, and entirely random bounce angle when colliding with something. But it works and use like 15 lines of code?

DING!

We're nearing the end of the month so I want to thank everyone again for your support and charged stickers, they really help a lot

Extra thanks to those that made it onto the supporter statue

Can't wait to see who's on this months!

Thank you al!

Happy Sunday everyone! I hope you're all well! I got fed, had a nap and now I'm gonna get back to Game Dev.

You know what that means...Drawing UI!

Please look after yourselves and have a wonderful week!