2 months ago

Happy Thanksgiving! (i have never had turkey before...)

I made a practice game a few months ago.... and if you died it would crash your entire computer :3 and yet, i still cant make a turn based battle system... bruh.




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Scariest moment of my life holy shi- so i accidentally sent my almost complete Mari Yume sprite to somebody to show my progress, but i accidentally sent it to ForzaSans... very scary lmao.

#Devruary

the game that made me want to start game development was the BossHim InkSans fight, i was watching Merg play it, and fun fact, that night i made my GJ account. Thank You @BossHim for making such a wonderful & hard ass game!

#GJAsks

My favorite kind of hell. Majora's Mask. A very dark game as you are a freakin 10 year old trying to stop the moon from crashing down to earth in 3 days. having to find the four giant thingies, to stop the moon, and all, its cool.

yeah should be good

#Devruary

as i said, i only make Undertale fan games with Scratch. So therefore, True InkTale is being developed on it.

Finnaly

So I did the math... True InkTale will be a 23 minute fight... Yeah, based on the playlist of music I made for it, it came to around that time so to anybody who plays it all the way through, especially in Hard Mode, good luck, you're gonna need it.

#Devruary

I stopped using backdrops as broadcast blocks because well... thats not how backdrop blocks are supposed to be used. and overtime it gets more complicated to develop. although, it makes things a lot less laggy! yes this is some of my oldest code

Dev Update - February 2026

#Devruary

favorite part about game development is the idea that firstly, you can create worlds at will & have fun with them, but i also like when people just make something up and that becomes something in your brain like, "Hey, i can make that!" its cool