Unfortunately, the update that I had planned for this weekend has to be delayed until sometime next week. (hopefully monday). I do however have some good news! My original idea, was to have the player pick up seeds and then drop them to plant various defender type trees. Well, one of the defender type trees was a tree that acted like a turret and fired shots into the air. Well, I got the collecting the seed, the dropping the seed, the hitting the ground to grow the tree, all working. What I don’t have working yet is the shooting into the air. Whenever I try to pass that function the game breaks. So, I’ll be doing that this weekend instead of updating my game. Fun times, fun times.
Next up
Just a Pico sprite
The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve
Check out this NPBR cyberpunk character model by Glyong E!
https://www.artstation.com/artwork/8edJRE
Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM
Sonic and Shadow as Pokémons. #Fakemon
Ladies & gentlemen.. The Blender logo factory! I had a ton of un making this animation. I'll be making a short tutorial on picking up/dropping object in Blender for animations next week! What do you think?










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