Unfortunately, the update that I had planned for this weekend has to be delayed until sometime next week. (hopefully monday). I do however have some good news! My original idea, was to have the player pick up seeds and then drop them to plant various defender type trees. Well, one of the defender type trees was a tree that acted like a turret and fired shots into the air. Well, I got the collecting the seed, the dropping the seed, the hitting the ground to grow the tree, all working. What I don’t have working yet is the shooting into the air. Whenever I try to pass that function the game breaks. So, I’ll be doing that this weekend instead of updating my game. Fun times, fun times.
Next up
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
Have a good Boi
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
Call it 'wrong turn'!🚫 The feeling of running into a house with only one exit🚪, and being doomed to die. #pixelart #pixelartist #pixelartwork #art #pixel #indiegame #IndieGameDev #indieartist
Rockin the Guitar, an Axe like Guitar I made for my Uni project
Levels' maps.
Regional Bulbasaur. #Pokemon
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM
Double Rainbow!!!
It's now possible to destroy some of the obstacles and gain access to new locations or create shortcuts. #gamedev #indiegame #rpg










0 comments