Unfortunately, the update that I had planned for this weekend has to be delayed until sometime next week. (hopefully monday). I do however have some good news! My original idea, was to have the player pick up seeds and then drop them to plant various defender type trees. Well, one of the defender type trees was a tree that acted like a turret and fired shots into the air. Well, I got the collecting the seed, the dropping the seed, the hitting the ground to grow the tree, all working. What I don’t have working yet is the shooting into the air. Whenever I try to pass that function the game breaks. So, I’ll be doing that this weekend instead of updating my game. Fun times, fun times.
Next up
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
Check out this scifi scene by Jason Kwak!
https://www.artstation.com/artwork/681R05
#3dart #npbr #scifi #cyberpunk #environment #office #computers
Path of Kami: The Evolution of the Lore
Another house i made long time ago.
Family band complete!
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM
blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc
Animation test. Not an actaul conclusion to who wins sonic vs Mario. Just a test animation combo.










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