Next up
A little shading experiment that uses a trick made by Cody Gindy to make the model look painterly by painting over the world normal maps.
Early Menu Preview :)
Update the header and whatnot. Current progress on the tech demo is going smoothly as I just finished one of the maps after a couple iterations. Hopefully I can get it out by December, though it may depend on college work :/
We've added animation for a little side quest.
Reworked the entire pathfinding system to make it easier to implement
It’s time to kick off the Live Wallpaper Jam 🎉 but first... we need the theme!
So the theme is... 'UNLEASH'
You’ve got until May 2nd 👏 Good luck!!
Is the Spook Month
Added display numbers to show damage dealt/taken in Chaosector, these values also change appearance depending on how large the values are!
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