Game
You're Doomed


5 years ago

Hello all, just like to share some concept art work for some of our in game environments. You can see the result in our alpha demo, but rest assured we have a huge amount of varied content for the final release and are working hard to bring it to you!




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Hello everybody!

We've got a new tech update on the blog. This time we're having a look at the completed Quad Shot weapon and its final functionality; as well as a quick look into how we're using Substance Designer in our workflow.

https://www.blackdragon-studios.com/post/wednesday-tech-update

The third version of the You're Doomed Pre-Alpha is out now! There's a new level, new enemies, new weapons, new effects, and loads of code updates and optimisations!

Hello all, there is a new weekly tech update on the blog. This week’s tech update for You’re Doomed focuses on the new sludge effects, how they were created, and the trial error our indie studio went through to create them.

https://www.blackdragon-studios.com/post/weekly-you-re-doomed-te…

Hey everyone, the Kickstarter for You're Doomed is live now! If you can take a look and spread it around we'd really appreciate it. https://www.kickstarter.com/projects/blackdragonstudios/youre-do…

Hey everyone, the Kickstarter for You're Doomed is live now! If you can take a look and spread it around we'd really appreciate it. https://www.kickstarter.com/projects/blackdragonstudios/youre-do…

Hello all, there is a new weekly tech update on the blog. This week’s tech update for You’re Doomed focuses on the new sludge effects, how they were created, and the trial error our indie studio went through to create them.

https://www.blackdragon-studios.com/post/weekly-you-re-doomed-te…

Our 'Rock' Chucker enemy hurls rocks that burst into a spiky rock formation which it is advisable to avoid.

What's this? New environments?! Welcome to The Mines, an entire floor of the giant star ship you are trapped on.

Hey everybody! Here's some artwork and renders of our four playable characters, Buck, Dirk, Gwadys and Ruby in all their glory - ready for action!

Hi Guys, there's a new weekly technical art update on the blog. The tech art update this week is looking at efficiency in the animation pipeline with the Unreal Engine's retargetting tools. https://www.blackdragon-studios.com/post/weekly-tech-art-update