4 years ago

Hello Clickteam Channel, PM me to collaborate!




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It's a little late but we finally released our Halloween inspired reactor example "The Pumpkin Machine" that uses Box2D physics. #MadeWithFusion #indiedev

https://www.patreon.com/posts/pumpkin-machine-142836615

The countdown begins! myPOPGOES mobile!

https://www.youtube.com/watch?v=m2jMqRhOJsU

The first POPGOES game to release on mobile, myPOPGOES, is releasing THIS THURSDAY! Be ready for it! myPOPGOES Mobile releases on the 20th November (6PM BST / 1PM EST)

#popgoes #fnaf #MadewithFusion

In today's Fusion3 blog we discuss Auto Compiling and the new Shader Editor! #MadeWithFusion #Fusion3 #Indiedev

https://www.patreon.com/posts/fusion3-blog-137895395

I know you all are familiar with a Metroidvania game, but have you tried a Mushroomvania game yet?

"Create a New Active" 640x480 Drawing in MS Paint. No drawing Tablet used (All via Mice). You can classify this as Fusion Fan-art :P

In this months Fusion3 blog we discuss some under the hood stuff, how we intend Fusion3 to have very resilient Architecture! #MadeWithFusion #Indiedev #Clickteam #gamedev #cf25 #Fusion3

Check it out https://www.patreon.com/posts/fusion3-blog-141766803

myPOPGOES comes to mobile Soon!

#popgoes #FNaF #MadeWithFusion

To aid in exploration, important and notable interactables will be highlighted when approached to help you distinguish them from both the scenery and flavor text interactables.

i assume this is better than a neon yellow painted arrow...

Check out our next Reactor example, TurboRacer DX a fun overhead racer game in the style of Super Sprint or RC Pro Am. #MadeWithFusion #TheReactor #Indiedev

https://www.patreon.com/posts/turboracer-dx-143954389