3 years ago

Hello everybody, I am really happy to launch Robi Adventure and I have the feeling that goes a long way...




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Hello there,

here is a gameplay from my student project that I wanted to share with you. If you are interested by the project you can download it and I will surely make updates if you like it!

Have a good day

Hello there,

This is a part of the Terminal 2 construction of my Internationnal aerport.

Enjoy

Hello there, a little geography, there is the project map, we see two countries, and a small city-state hiding next to the Lidiem. To the north you have Svareiwn which is the second important power.

Quick peek at my loot to equip flow. Open chest, grab gear, drop it straight into your hands. Still early, but the core is solid and works with both controller and KBM. More polish coming soon.

hello there,

terminal b of my airport is under construction, here is a little progress of the work...

Lockdown is free for a while

Sale ends on Dec 16th

You can claim it here https://jangomango2001.itch.io/lockdown

Hello there,

There is a little piece of the protagonist's house. It is inspired by a real castle: "Château du Feÿ". It's the start of my french touch...

Hello there,

I start a new project: The "Planet Store". It's a colllection of NFTs only generated by blender (Geometry, Shading, UI... )

so if you like that, you can admire with this link:

>>> https://opensea.io/Broawz

This is a video from 3 months ago, when we tried to change our art direction, make our protagonist taller. The game feel is better! The UI elements are still placeholder.

#gaming #pc #pcgaming #actiongames #actionadventure #unreal #unrealengine5

I designed mechanical interaction objects for my game. I took a little inspiration from Tomb Raider and The Forest if you can recognize them.