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I designed mechanical interaction objects for my game. I took a little inspiration from Tomb Raider and The Forest if you can recognize them.
Hello there,
here is a gameplay from my student project that I wanted to share with you. If you are interested by the project you can download it and I will surely make updates if you like it!
Have a good day
Hello there,
I start a new project: The "Planet Store". It's a colllection of NFTs only generated by blender (Geometry, Shading, UI... )
so if you like that, you can admire with this link:
A knight who refused to die… now fights with what’s left.
The first boss of The Wolf in Me.
Decay took his body, not his skill. Precision. Discipline. Relentless technique.
This is not a monster. It is a warrior.
This clip shows a shield throw ability where the boss attacks at range and recalls the weapon, forcing the player to dodge instead of block. On hit, the player is knocked down, creating a moment of vulnerability and pressure.
Hello there,
This is a part of the Terminal 2 construction of my Internationnal aerport.
Enjoy
He is watching...
hello there,
terminal b of my airport is under construction, here is a little progress of the work...












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