Game
Gravity spell





3 months ago

Hello everybody!

It's been a while since I've made posts...

in the game, I've fixed animations, bugs, and scenes. There's not too much left! (hopefully)

We have to work on the sounds and, most importantly, on the music. Even better scenes and animations.




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Undyne

It didn't work out very well

A man wearing a mask and carrying a katana...

It seems to have turned out well.

Hello everyone!

To make the game look like a variety, I added a few plants for beauty.

It looks decent.

This is my #MyLineupLaLigaDT25. And what's yours like?

I wrote some music for the game. I hope it sounds good. (I'm bad at this )

The last thing I did was refine the cutscenes, improving them by adding effects and sounds.

Wild Adventure Game Boy Gameplay Showcase (Wip Sprites)

This level is the recreation of the 1st level of Wild Advnture (Just the Elevator is missing XD)

Anyway, maybe there will be an early demo of WA-GB, maybe even with sounds

I've slightly changed the visual of the antimagic zone.

There's still time to redo this area in all the scenes.

Changed the starting room where the player wakes up. Added various details to the first level. He also added a few details to the dark world.

For day 842 of coding, I have started testing the new code in progress. I clearly have more work to do for the resources to be distributed evenly and correctly

I've finally figured out what the new "antimagic" zone will look like!

I've updated its appearance, and when you're in it, you'll have a slight clouding.