Player Control
Instead of the player control where the player would press the arrow keys to move the currently infected inhabitant, I wanted to implement a point and click controls to the currently infected inhabitant.
The movement of the player is not yet implemented because there is still no path finding algorithm in the object of the infected inhabitant.
Grid System
In order to implement a path finding algorithm I would need a grid system that would take note of areas that have a solid objects or obstacles that would hinder the player to move in that area. I implemented a grid system in the game which is shown in the GIF.
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